Taken from the RealmCrafter: Standard documentation
Script[]
// This script contains custom /commands for the server to respond to
// You may alter this script however you like
// The entry function for this script is the name of the command
// So a new Function must be added for each new custom command
// You may not override built in /commands
// The actor is the player who entered the /command, and there is no context actor
// Example '/wave' command
Function Wave()
// Animate player
AnimateActor(Actor(), "Wave", 0.2, 0)
// Done
Return()
End Function
// Example '/heal' command for GMs
Function Heal()
Player = Actor()
// Check player is a GM
If (PlayerIsGM(Player))
// Set health to maximum
Max = MaxAttribute(Player, "Health")
SetAttribute(Player, "Health", Max)
EndIf
// Done
Return()
End Function
Function TransferA()
Warp(Actor(), "Dark Lands", "Start", 0)
Return()
End Function
Function TransferB()
Warp(Actor(), "Dark Lands", "Start", 1)
Return()
End Function