Created by Taz.
Using "RC_Core.rcm" ; Date/Time: 7:47:55 PM on 10/7/2010 ; By Naddaz on TAZCO ;Basic health potion. Must have item name "Health Potion" in the editer or change the name in this script. Function Main() Player = Actor() HPmax% = MaxAttribute(Player, "Health") HP% = Attribute(Player, "Health") If (HP <= 0) OutPut(Player, "You are dead, and can not use potions", 255, 255, 255) Return Endif TotPotionheal% = HP + 350 If (HP < HPmax) If (HasItem(Actor(), "Health Potion", 1)) AnimateActor(Player, "Drink", 2) DoEvents(500) SetAttribute(Player, "Health", TotPotionheal) Output(Player, "You have gained " + PotionHeal + " health", 100, 255, 50) GiveItem(Player, "Health Potion", - 1) Return Else OutPut(Player, "You dont have any health potions left!", 255, 0, 0) Return Endif Else Output(Player, "You dont need any health!", 255, 0, 0) Return EndIf Return End Function